More Articles in playing

Games, Art, and Bastion: Getting It Wrong and Loving It Anyway

By • Sep 9th, 2011 • Category: playing

Games are the only art form where we can make a choice in the present, and feel for ourselves that very next moment where it becomes painfully clear we’ve made a terrible mistake. That’s something special. And Bastion gets it especially right.



How to Win at Erotic Photo Hunt: A Checklist

By • Nov 25th, 2010 • Category: playing

As a fan of the game, and noticing some fellow players struggle to beat the clock, I offer some tips for Erotic Photo Success.



Death and Education: Learning in Limbo

By • Aug 5th, 2010 • Category: playing

By setting its action in a literal out-of-body experience, Limbo changes our perception in two major ways that make it essentially and marvelously different than its peers.



Machinarium: The Beauty of Simplicity (and Beauty)

By • Jun 17th, 2010 • Category: playing

Despite bigger games pushing the boundaries of technology, a short little Flash game about robots has more personality and charm than any number of its blockbuster competitors.



Being and Nothingness and Farmville

By • Apr 2nd, 2010 • Category: playing

A desperate letter from inside the biggest game ever.



Choosing Your Own Adventure: Uncharted, Assassin’s Creed, and The Da Vinci Code

By • Feb 9th, 2010 • Category: playing

The troubling implications of Uncharted 2’s distaste for genuine problem-solving, as compared to Assassin’s Creed II and The Da Vinci Code.



Modern Warfare 2: The Most Right-Wing Game of the Decade

By • Dec 3rd, 2009 • Category: playing

What Modern Warfare 2 does as a game makes it a must-buy. But what it says, and how it says it, is a much more fascinating question.



The Ballad of Gay Tony: Bailing Out on High Hopes

By • Nov 24th, 2009 • Category: playing

Just as Rockstar are verging on gaming’s closest thing to a Scorcese film, they swing the needle back toward a big zany playground for something that’s bigger, but not necessarily better.



Heavy Schafer: How ‘Brutal Legend’ is the ‘Chinese Democracy’ of Video Games

By • Nov 10th, 2009 • Category: playing

Though there are moments of brilliance, elements of the game fight against each other and prevent it from being the instant classic it could have been — not unlike another long-awaited metal masterpiece.



Living with Sequel-itis: The Most Promising Follow-ups of E3 2009

By • Jun 11th, 2009 • Category: playing

Tired of the same old games? Here are the top 7 sequels shown at this year’s E3, and why it may be worth revisiting them instead of just wishing their creators would move on.